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+"""
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+RTAAstar 2D (Real-time Adaptive A*)
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+@author: huiming zhou
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+"""
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+
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+import os
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+import sys
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+import copy
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+import matplotlib.pyplot as plt
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+
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+sys.path.append(os.path.dirname(os.path.abspath(__file__)) +
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+ "/../../Search-based Planning/")
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+
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+from Search_2D import queue
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+from Search_2D import plotting
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+from Search_2D import env
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+
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+
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+class RtaAstar:
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+ def __init__(self, x_start, x_goal, N, heuristic_type):
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+ self.xI, self.xG = x_start, x_goal
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+ self.heuristic_type = heuristic_type
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+
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+ self.Env = env.Env()
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+
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+ self.u_set = self.Env.motions # feasible input set
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+ self.obs = self.Env.obs # position of obstacles
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+
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+ self.N = N # number of expand nodes each iteration
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+ self.visited = [] # order of visited nodes in planning
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+ self.path = [] # path of each iteration
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+
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+ def searching(self):
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+ s_start = self.xI # initialize start node
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+
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+ while True:
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+ OPEN, CLOSED, g_table, PARENT = \
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+ self.Astar(s_start, self.N)
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+
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+ if OPEN == "FOUND": # reach the goal node
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+ self.path.append(CLOSED)
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+ break
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+
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+ s_next, h_value = self.cal_h_value(OPEN, CLOSED, g_table, PARENT)
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+ s_start, path_k = self.extract_path_in_CLOSE(s_start, s_next, h_value)
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+ self.path.append(path_k)
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+
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+ def cal_h_value(self, OPEN, CLOSED, g_table, PARENT):
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+ v_open = {}
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+ h_value = {}
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+ for (_, x) in OPEN.enumerate():
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+ v_open[x] = g_table[PARENT[x]] + 1 + self.h(x)
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+ s_open = min(v_open, key=v_open.get)
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+ f_min = min(v_open.values())
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+ for x in CLOSED:
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+ h_value[x] = f_min - g_table[x]
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+
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+ return s_open, h_value
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+
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+ def extract_path_in_CLOSE(self, s_end, s_start, h_value):
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+ path = [s_start]
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+ s = s_start
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+
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+ while True:
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+ h_list = {}
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+ for u in self.u_set:
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+ s_next = tuple([s[i] + u[i] for i in range(2)])
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+ if s_next not in self.obs and s_next in h_value:
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+ h_list[s_next] = h_value[s_next]
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+ s_key = max(h_list, key=h_list.get) # move to the smallest node with min h_value
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+ path.append(s_key) # generate path
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+ s = s_key # use end of this iteration as the start of next
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+
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+ if s_key == s_end: # reach the expected node in OPEN set
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+ return s_start, list(reversed(path))
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+
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+ def iteration(self, CLOSED):
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+ h_value = {}
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+
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+ for s in CLOSED:
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+ h_value[s] = float("inf") # initialize h_value of CLOSED nodes
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+
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+ while True:
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+ h_value_rec = copy.deepcopy(h_value)
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+ for s in CLOSED:
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+ h_list = []
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+ for u in self.u_set:
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+ s_next = tuple([s[i] + u[i] for i in range(2)])
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+ if s_next not in self.obs:
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+ if s_next not in CLOSED:
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+ h_list.append(self.get_cost(s, s_next) + self.h(s_next))
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+ else:
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+ h_list.append(self.get_cost(s, s_next) + h_value[s_next])
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+ h_value[s] = min(h_list) # update h_value of current node
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+
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+ if h_value == h_value_rec: # h_value table converged
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+ return h_value
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+
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+ def Astar(self, x_start, N):
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+ OPEN = queue.QueuePrior() # OPEN set
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+ OPEN.put(x_start, self.h(x_start))
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+ CLOSED = set() # CLOSED set
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+ g_table = {x_start: 0, self.xG: float("inf")} # cost to come
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+ PARENT = {x_start: x_start} # relations
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+ visited = [] # order of visited nodes
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+ count = 0 # counter
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+
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+ while not OPEN.empty():
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+ count += 1
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+ s = OPEN.get()
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+ CLOSED.add(s)
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+ visited.append(s)
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+
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+ if s == self.xG: # reach the goal node
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+ self.visited.append(visited)
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+ return "FOUND", self.extract_path(x_start, PARENT), [], []
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+
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+ for u in self.u_set:
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+ s_next = tuple([s[i] + u[i] for i in range(len(s))])
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+ if s_next not in self.obs and s_next not in CLOSED:
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+ new_cost = g_table[s] + self.get_cost(s, u)
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+ if s_next not in g_table:
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+ g_table[s_next] = float("inf")
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+ if new_cost < g_table[s_next]: # conditions for updating cost
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+ g_table[s_next] = new_cost
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+ PARENT[s_next] = s
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+ OPEN.put(s_next, g_table[s_next] + self.h(s_next))
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+
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+ if count == N: # expand needed CLOSED nodes
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+ break
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+
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+ self.visited.append(visited) # visited nodes in each iteration
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+
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+ return OPEN, CLOSED, g_table, PARENT
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+
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+ def extract_path(self, x_start, parent):
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+ """
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+ Extract the path based on the relationship of nodes.
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+
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+ :return: The planning path
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+ """
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+
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+ path_back = [self.xG]
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+ x_current = self.xG
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+
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+ while True:
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+ x_current = parent[x_current]
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+ path_back.append(x_current)
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+
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+ if x_current == x_start:
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+ break
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+
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+ return list(reversed(path_back))
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+
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+ def h(self, s):
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+ heuristic_type = self.heuristic_type
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+ goal = self.xG
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+
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+ if heuristic_type == "manhattan":
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+ return abs(goal[0] - s[0]) + abs(goal[1] - s[1])
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+ elif heuristic_type == "euclidean":
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+ return ((goal[0] - s[0]) ** 2 + (goal[1] - s[1]) ** 2) ** (1 / 2)
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+ else:
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+ print("Please choose right heuristic type!")
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+
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+ @staticmethod
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+ def get_cost(x, u):
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+ """
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+ Calculate cost for this motion
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+
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+ :param x: current node
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+ :param u: input
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+ :return: cost for this motion
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+ :note: cost function could be more complicate!
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+ """
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+
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+ return 1
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+
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+
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+def main():
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+ x_start = (10, 5)
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+ x_goal = (45, 25)
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+
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+ rtaa = RtaAstar(x_start, x_goal, 220, "euclidean")
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+ plot = plotting.Plotting(x_start, x_goal)
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+ fig_name = "Real-time Adaptive A* (RTAA*)"
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+
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+ rtaa.searching()
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+ plot.animation_lrta(rtaa.path, rtaa.visited, fig_name)
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+
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+
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+if __name__ == '__main__':
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+ main()
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