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@@ -11,35 +11,25 @@ import heapq
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sys.path.append(os.path.dirname(os.path.abspath(__file__)) +
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"/../../Search_based_Planning/")
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-from Search_based_Planning.Search_2D import plotting, env
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+from Search_2D import plotting, env
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+from Search_2D.Astar import AStar
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-class Dijkstra:
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- def __init__(self, s_start, s_goal):
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- self.s_start = s_start
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- self.s_goal = s_goal
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-
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- self.Env = env.Env()
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- self.plotting = plotting.Plotting(self.s_start, self.s_goal)
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-
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- self.u_set = self.Env.motions # feasible input set
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- self.obs = self.Env.obs # position of obstacles
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-
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- self.OPEN = [] # priority queue / OPEN set
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- self.CLOSED = [] # closed set & visited
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- self.PARENT = dict() # record parent
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- self.g = dict() # Cost to come
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+class Dijkstra(AStar):
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+ """Dijkstra set the cost as the priority
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+ """
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def searching(self):
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"""
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- Dijkstra Searching.
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+ Breadth-first Searching.
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:return: path, visited order
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"""
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self.PARENT[self.s_start] = self.s_start
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self.g[self.s_start] = 0
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self.g[self.s_goal] = math.inf
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- heapq.heappush(self.OPEN, (0, self.s_start))
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+ heapq.heappush(self.OPEN,
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+ (0, self.s_start))
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while self.OPEN:
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_, s = heapq.heappop(self.OPEN)
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@@ -50,85 +40,25 @@ class Dijkstra:
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for s_n in self.get_neighbor(s):
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new_cost = self.g[s] + self.cost(s, s_n)
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+
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if s_n not in self.g:
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self.g[s_n] = math.inf
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- if new_cost < self.g[s_n]:
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+
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+ if new_cost < self.g[s_n]: # conditions for updating Cost
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self.g[s_n] = new_cost
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- heapq.heappush(self.OPEN, (new_cost, s_n))
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self.PARENT[s_n] = s
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- return self.extract_path(), self.CLOSED
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-
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- def get_neighbor(self, s):
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- """
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- find neighbors of state s that not in obstacles.
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- :param s: state
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- :return: neighbors
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- """
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-
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- return [(s[0] + u[0], s[1] + u[1]) for u in self.u_set]
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-
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- def extract_path(self):
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- """
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- Extract the path based on PARENT set.
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- :return: The planning path
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- """
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-
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- path = [self.s_goal]
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- s = self.s_goal
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-
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- while True:
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- s = self.PARENT[s]
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- path.append(s)
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-
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- if s == self.s_start:
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- break
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-
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- return list(path)
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-
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- def cost(self, s_start, s_goal):
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- """
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- Calculate Cost for this motion
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- :param s_start: starting node
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- :param s_goal: end node
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- :return: Cost for this motion
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- """
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-
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- if self.is_collision(s_start, s_goal):
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- return math.inf
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-
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- return math.hypot(s_goal[0] - s_start[0], s_goal[1] - s_start[1])
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-
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- def is_collision(self, s_start, s_end):
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- """
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- check if the line segment (s_start, s_end) is collision.
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- :param s_start: start node
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- :param s_end: end node
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- :return: True: is collision / False: not collision
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- """
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-
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- if s_start in self.obs or s_end in self.obs:
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- return True
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-
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- if s_start[0] != s_end[0] and s_start[1] != s_end[1]:
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- if s_end[0] - s_start[0] == s_start[1] - s_end[1]:
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- s1 = (min(s_start[0], s_end[0]), min(s_start[1], s_end[1]))
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- s2 = (max(s_start[0], s_end[0]), max(s_start[1], s_end[1]))
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- else:
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- s1 = (min(s_start[0], s_end[0]), max(s_start[1], s_end[1]))
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- s2 = (max(s_start[0], s_end[0]), min(s_start[1], s_end[1]))
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-
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- if s1 in self.obs or s2 in self.obs:
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- return True
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+ # best first set the heuristics as the priority
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+ heapq.heappush(self.OPEN, (new_cost, s_n))
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- return False
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+ return self.extract_path(self.PARENT), self.CLOSED
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def main():
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s_start = (5, 5)
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s_goal = (45, 25)
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- dijkstra = Dijkstra(s_start, s_goal)
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+ dijkstra = Dijkstra(s_start, s_goal, 'None')
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plot = plotting.Plotting(s_start, s_goal)
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path, visited = dijkstra.searching()
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