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+# this is the three dimensional A* algo
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+# !/usr/bin/env python3
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+# -*- coding: utf-8 -*-
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+"""
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+@author: yue qi
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+"""
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+import numpy as np
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+
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+import os
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+import sys
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+
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+sys.path.append(os.path.dirname(os.path.abspath(__file__)) + "/../../Search-based Planning/")
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+from Search_3D.env3D import env
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+from Search_3D.utils3D import getAABB, getDist, getRay, StateSpace, Heuristic, getNearest, isCollide, hash3D, dehash, cost
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+from Search_3D.plot_util3D import visualization
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+import queue
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+
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+
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+class Weighted_A_star(object):
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+ def __init__(self,resolution=0.2):
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+ self.Alldirec = np.array([[1 ,0,0],[0,1 ,0],[0,0, 1],[1 ,1 ,0],[1 ,0,1 ],[0, 1, 1],[ 1, 1, 1],\
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+ [-1,0,0],[0,-1,0],[0,0,-1],[-1,-1,0],[-1,0,-1],[0,-1,-1],[-1,-1,-1],\
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+ [1,-1,0],[-1,1,0],[1,0,-1],[-1,0, 1],[0,1, -1],[0, -1,1],\
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+ [1,-1,-1],[-1,1,-1],[-1,-1,1],[1,1,-1],[1,-1,1],[-1,1,1]])
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+ self.env = env(resolution = resolution)
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+ self.Space = StateSpace(self) # key is the point, store g value
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+ self.start = getNearest(self.Space,self.env.start)
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+ self.goal = getNearest(self.Space,self.env.goal)
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+ self.Space[hash3D(getNearest(self.Space,self.start))] = 0 # set g(x0) = 0
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+ self.OPEN = queue.QueuePrior() # store [point,priority]
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+ self.h = Heuristic(self.Space,self.goal)
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+ self.Parent = {}
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+ self.CLOSED = {}
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+ self.V = []
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+ self.done = False
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+ self.Path = []
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+
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+ def children(self,x):
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+ allchild = []
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+ for j in self.Alldirec:
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+ collide,child = isCollide(self,x,j)
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+ if not collide:
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+ allchild.append(child)
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+ return allchild
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+
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+ def run(self):
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+ x0 = hash3D(self.start)
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+ xt = hash3D(self.goal)
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+ self.OPEN.put(x0,self.Space[x0] + self.h[x0]) # item, priority = g + h
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+ self.ind = 0
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+ while xt not in self.CLOSED and self.OPEN: # while xt not reached and open is not empty
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+ strxi = self.OPEN.get()
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+ xi = dehash(strxi)
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+ self.V.append(xi)
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+ visualization(self)
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+ self.CLOSED[strxi] = [] # add the point in CLOSED set
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+ allchild = self.children(xi)
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+ for xj in allchild:
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+ strxj = hash3D(xj)
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+ if strxj not in self.CLOSED:
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+ gi,gj = self.Space[strxi], self.Space[strxj]
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+ a = gi + cost(xi,xj)
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+ if a < gj:
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+ self.Space[strxj] = a
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+ self.Parent[strxj] = xi
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+ if strxj in self.OPEN.enumerate():
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+ #TODO: update priority of xj
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+ # self.OPEN.put(strxj, a+1*self.h[strxj])
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+ pass
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+ else:
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+ #TODO: add xj in to OPEN set
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+ self.OPEN.put(strxj, a+1*self.h[strxj])
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+ if self.ind % 100 == 0: print('iteration number = '+ str(self.ind))
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+ self.ind += 1
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+ self.done = True
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+ #self.Path = self.path()
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+ #visualization(self)
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+
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+ def path(self):
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+ path = [self.goal]
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+ strx = hash3D(self.goal)
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+ strstart = hash3D(self.start)
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+ while strx != strstart:
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+ path.append(self.Parent[strx])
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+ strx = hash3D(self.Parent[strx])
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+ path = np.array(np.flip(path,axis=0))
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+ return path
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+
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+
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+if __name__ == '__main__':
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+ Astar = Weighted_A_star(1)
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+ Astar.run()
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+ PATH = Astar.path()
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+ print(PATH)
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