# this is the three dimensional A* algo # !/usr/bin/env python3 # -*- coding: utf-8 -*- """ @author: yue qi """ import numpy as np import os import sys sys.path.append(os.path.dirname(os.path.abspath(__file__)) + "/../../Search-based Planning/") from Astar_3D.env3D import env from Astar_3D.utils3D import getAABB, getDist, getRay, StateSpace, Heuristic, getNearest import queue class Weighted_A_star(object): def __init__(self): self.Alldirec = np.array([[1 ,0,0],[0,1 ,0],[0,0, 1],[1 ,1 ,0],[1 ,0,1 ],[0, 1, 1],[ 1, 1, 1],\ [-1,0,0],[0,-1,0],[0,0,-1],[-1,-1,0],[-1,0,-1],[0,-1,-1],[-1,-1,-1],\ [1,-1,0],[-1,1,0],[1,0,-1],[-1,0, 1],[0,1, -1],[0, -1,1],\ [1,-1,-1],[-1,1,-1],[-1,-1,1],[1,1,-1],[1,-1,1],[-1,1,1]]) self.env = env() self.Space = StateSpace(self.env.boundary) # key is the point, store g value self.OPEN = queue.QueuePrior() # store [point,priority] self.start = getNearest(self.Space,self.env.start) self.goal = getNearest(self.Space,self.env.goal) self.h = Heuristic(self.Space,self.goal) self.Parent = {} self.CLOSED = {} def run(self): pass if __name__ == '__main__': Astar = Weighted_A_star()