#!/usr/bin/env python3 # -*- coding: utf-8 -*- """ @author: huiming zhou """ import queue import environment import tools class BFS: """ BFS -> Breadth-first Searching """ def __init__(self, Start_State, Goal_State, n, m): self.xI = Start_State self.xG = Goal_State self.u_set = environment.motions # feasible input set self.obs_map = environment.map_obs() # position of obstacles self.n = n self.m = m def searching(self): """ Searching using BFS. :return: planning path, action in each node, visited nodes in the planning process """ q_bfs = queue.QueueFIFO() # first-in-first-out queue q_bfs.put(self.xI) parent = {self.xI: self.xI} # record parents of nodes actions = {self.xI: (0, 0)} # record actions of nodes visited = [] while not q_bfs.empty(): x_current = q_bfs.get() visited.append(x_current) # record visited nodes if x_current == self.xG: # stop condition break for u_next in self.u_set: # explore neighborhoods of current node x_next = tuple([x_current[i] + u_next[i] for i in range(len(x_current))]) # neighbor node # if neighbor node is not in obstacles and has not been visited -> ... if 0 <= x_next[0] < self.n and 0 <= x_next[1] < self.m \ and x_next not in parent \ and not tools.obs_detect(x_current, u_next, self.obs_map): q_bfs.put(x_next) parent[x_next] = x_current actions[x_next] = u_next [path_bfs, actions_bfs] = tools.extract_path(self.xI, self.xG, parent, actions) # extract path return path_bfs, actions_bfs, visited if __name__ == '__main__': x_Start = (15, 10) # Starting node x_Goal = (48, 15) # Goal node bfs = BFS(x_Start, x_Goal, environment.col, environment.row) [path_bf, actions_bf, visited_bfs] = bfs.searching() tools.showPath(x_Start, x_Goal, path_bf, visited_bfs, 'breadth_first_searching') # Plot path and visited nodes