""" D_star 2D @author: huiming zhou """ import os import sys import matplotlib.pyplot as plt sys.path.append(os.path.dirname(os.path.abspath(__file__)) + "/../../Search-based Planning/") from Search_2D import plotting from Search_2D import env class Dstar: def __init__(self, x_start, x_goal): self.xI, self.xG = x_start, x_goal self.Env = env.Env() self.Plot = plotting.Plotting(self.xI, self.xG) self.u_set = self.Env.motions self.obs = self.Env.obs self.x = self.Env.x_range self.y = self.Env.y_range self.fig = plt.figure() self.OPEN = set() self.t = {} self.PARENT = {} self.h = {self.xG: 0} self.k = {} self.path = [] for i in range(self.Env.x_range): for j in range(self.Env.y_range): self.t[(i, j)] = 'NEW' self.k[(i, j)] = 0 self.PARENT[(i, j)] = None def run(self, s_start, s_end): self.insert(s_end, 0) while True: self.process_state() if self.t[s_start] == 'CLOSED': break self.path = self.extract_path(s_start, s_end) self.Plot.plot_grid("Dynamic A* (D*)") self.plot_path(self.path) self.fig.canvas.mpl_connect('button_press_event', self.on_press) plt.show() def on_press(self, event): x, y = event.xdata, event.ydata if x < 0 or x > self.x - 1 or y < 0 or y > self.y - 1: print("Please choose right area!") else: x, y = int(x), int(y) print("Add obstacle at: x =", x, ",", "y =", y) self.obs.add((x, y)) plt.plot(x, y, 'sk') if (x, y) in self.path: s = self.xI while s != self.xG: if self.PARENT[s] in self.obs: self.modify(s) continue s = self.PARENT[s] self.path = self.extract_path(self.xI, self.xG) self.plot_path(self.path) self.fig.canvas.draw_idle() def extract_path(self, s_start, s_end): path = [] s = s_start while True: s = self.PARENT[s] if s == s_end: return path path.append(s) def process_state(self): s = self.min_state() if s is None: return -1 k_old = self.get_k_min() self.delete(s) if k_old < self.h[s]: for s_n in self.get_neighbor(s): if self.h[s_n] <= k_old and self.h[s] > self.h[s_n] + self.cost(s_n, s): self.PARENT[s] = s_n self.h[s] = self.h[s_n] + self.cost(s_n, s) if k_old == self.h[s]: for s_n in self.get_neighbor(s): if self.t[s_n] == 'NEW' or \ (self.PARENT[s_n] == s and self.h[s_n] != self.h[s] + self.cost(s, s_n)) or \ (self.PARENT[s_n] != s and self.h[s_n] > self.h[s] + self.cost(s, s_n)): self.PARENT[s_n] = s self.insert(s_n, self.h[s] + self.cost(s, s_n)) else: for s_n in self.get_neighbor(s): if self.t[s_n] == 'NEW' or \ (self.PARENT[s_n] == s and self.h[s_n] != self.h[s] + self.cost(s, s_n)): self.PARENT[s_n] = s self.insert(s_n, self.h[s] + self.cost(s, s_n)) else: if self.PARENT[s_n] != s and self.h[s_n] > self.h[s] + self.cost(s, s_n): self.insert(s, self.h[s]) else: if self.PARENT[s_n] != s and \ self.h[s] > self.h[s_n] + self.cost(s_n, s) and \ self.t[s_n] == 'CLOSED' and \ self.h[s_n] > k_old: self.insert(s_n, self.h[s_n]) return self.get_k_min() def min_state(self): if not self.OPEN: return None return min(self.OPEN, key=lambda x: self.k[x]) def get_k_min(self): if not self.OPEN: return -1 return min([self.k[x] for x in self.OPEN]) def insert(self, s, h_new): if self.t[s] == 'NEW': self.k[s] = h_new elif self.t[s] == 'OPEN': self.k[s] = min(self.k[s], h_new) elif self.t[s] == 'CLOSED': self.k[s] = min(self.h[s], h_new) self.h[s] = h_new self.t[s] = 'OPEN' self.OPEN.add(s) def delete(self, s): if self.t[s] == 'OPEN': self.t[s] = 'CLOSED' self.OPEN.remove(s) def modify(self, s): self.modify_cost(s) while True: k_min = self.process_state() if k_min >= self.h[s]: break def modify_cost(self, s): if self.t[s] == 'CLOSED': self.insert(s, self.h[self.PARENT[s]] + self.cost(s, self.PARENT[s])) def get_neighbor(self, s): nei_list = set() for u in self.u_set: s_next = tuple([s[i] + u[i] for i in range(2)]) if s_next not in self.obs: nei_list.add(s_next) return nei_list def cost(self, s_start, s_end): if s_start in self.obs or s_end in self.obs: return float("inf") return 1 @staticmethod def plot_path(path): px = [x[0] for x in path] py = [x[1] for x in path] plt.plot(px, py, marker='o') def main(): s_start = (5, 5) s_goal = (45, 25) dstar = Dstar(s_start, s_goal) dstar.run(s_start, s_goal) if __name__ == '__main__': main()