# this is the three dimensional configuration space for rrt # !/usr/bin/env python3 # -*- coding: utf-8 -*- """ @author: yue qi """ import numpy as np def getblocks(): # AABBs block = [[3.10e+00, 0.00e+00, 2.10e+00, 3.90e+00, 5.00e+00, 6.00e+00], [9.10e+00, 0.00e+00, 2.10e+00, 9.90e+00, 5.00e+00, 6.00e+00], #[1.51e+01, 0.00e+00, 2.10e+00, 1.59e+01, 5.00e+00, 6.00e+00], #[1.00e-01, 0.00e+00, 0.00e+00, 9.00e-01, 5.00e+00, 3.90e+00], #[6.10e+00, 0.00e+00, 0.00e+00, 6.90e+00, 5.00e+00, 3.90e+00], [1.21e+01, 0.00e+00, 0.00e+00, 1.29e+01, 5.00e+00, 3.90e+00], [1.81e+01, 0.00e+00, 0.00e+00, 1.89e+01, 5.00e+00, 3.90e+00]] Obstacles = [] for i in block: i = np.array(i) Obstacles.append([j for j in i]) return np.array(Obstacles) def getAABB(blocks): # used for Pyrr package for detecting collision AABB = [] for i in blocks: AABB.append(np.array([np.add(i[0:3], -0), np.add(i[3:6], 0)])) # make AABBs alittle bit of larger return AABB def getballs(): spheres = [[16,2.5,4,2],[10,2.5,1,1]] Obstacles = [] for i in spheres: Obstacles.append([j for j in i]) return np.array(Obstacles) def add_block(block = [1.51e+01, 0.00e+00, 2.10e+00, 1.59e+01, 5.00e+00, 6.00e+00]): return block class env(): def __init__(self, xmin=0, ymin=0, zmin=0, xmax=20, ymax=5, zmax=6, resolution=1): self.resolution = resolution self.boundary = np.array([xmin, ymin, zmin, xmax, ymax, zmax]) self.blocks = getblocks() self.AABB = getAABB(self.blocks) self.balls = getballs() self.start = np.array([0.5, 2.5, 5.5]) self.goal = np.array([19.0, 2.5, 5.5]) def change(self): newblock = add_block() self.blocks = np.vstack([self.blocks,newblock]) self.AABB = getAABB(self.blocks) if __name__ == '__main__': newenv = env() print(newenv.balls)