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- # this is the three dimensional A* algo
- # !/usr/bin/env python3
- # -*- coding: utf-8 -*-
- """
- @author: yue qi
- """
- import numpy as np
- import matplotlib.pyplot as plt
- import os
- import sys
- sys.path.append(os.path.dirname(os.path.abspath(__file__)) + "/../../Search-based Planning/")
- from Search_3D.env3D import env
- from Search_3D.utils3D import getAABB, getDist, getRay, StateSpace, Heuristic, getNearest, isCollide, hash3D, dehash, cost
- from Search_3D.plot_util3D import visualization
- import queue
- class Weighted_A_star(object):
- def __init__(self,resolution=0.5):
- self.Alldirec = np.array([[1 ,0,0],[0,1 ,0],[0,0, 1],[1 ,1 ,0],[1 ,0,1 ],[0, 1, 1],[ 1, 1, 1],\
- [-1,0,0],[0,-1,0],[0,0,-1],[-1,-1,0],[-1,0,-1],[0,-1,-1],[-1,-1,-1],\
- [1,-1,0],[-1,1,0],[1,0,-1],[-1,0, 1],[0,1, -1],[0, -1,1],\
- [1,-1,-1],[-1,1,-1],[-1,-1,1],[1,1,-1],[1,-1,1],[-1,1,1]])
- self.env = env(resolution = resolution)
- self.Space = StateSpace(self) # key is the point, store g value
- self.start, self.goal = getNearest(self.Space,self.env.start), getNearest(self.Space,self.env.goal)
- self.AABB = getAABB(self.env.blocks)
- self.Space[hash3D(getNearest(self.Space,self.start))] = 0 # set g(x0) = 0
- self.OPEN = queue.QueuePrior() # store [point,priority]
- self.h = Heuristic(self.Space,self.goal)
- self.Parent = {}
- self.CLOSED = set()
- self.V = []
- self.done = False
- self.Path = []
- self.ind = 0
- def children(self,x):
- allchild = []
- for j in self.Alldirec:
- collide,child = isCollide(self,x,j)
- if not collide:
- allchild.append(child)
- return allchild
- def run(self, N=None):
- x0, xt = hash3D(self.start), hash3D(self.goal)
- self.OPEN.put(x0, self.Space[x0] + self.h[x0]) # item, priority = g + h
- while xt not in self.CLOSED and self.OPEN: # while xt not reached and open is not empty
- strxi = self.OPEN.get()
- xi = dehash(strxi)
- self.CLOSED.add(strxi) # add the point in CLOSED set
- self.V.append(xi)
- visualization(self)
- allchild = self.children(xi)
- for xj in allchild:
- strxj = hash3D(xj)
- if strxj not in self.CLOSED:
- gi, gj = self.Space[strxi], self.Space[strxj]
- a = gi + cost(xi,xj)
- if a < gj:
- self.Space[strxj] = a
- self.Parent[strxj] = xi
- if (a, strxj) in self.OPEN.enumerate():
- # update priority of xj
- self.OPEN.put(strxj, a+1*self.h[strxj])
- else:
- # add xj in to OPEN set
- self.OPEN.put(strxj, a+1*self.h[strxj])
- # For specified expanded nodes, used primarily in LRTA*
- if N is not None:
- if len(self.V) % N == 0:
- break
- if self.ind % 100 == 0: print('iteration number = '+ str(self.ind))
- self.ind += 1
- # if the path finding is finished
- if xt in self.CLOSED:
- self.done = True
- self.Path = self.path()
- visualization(self)
- plt.show()
- def path(self):
- path = []
- strx = hash3D(self.goal)
- strstart = hash3D(self.start)
- while strx != strstart:
- path.append([dehash(strx),self.Parent[strx]])
- strx = hash3D(self.Parent[strx])
- path = np.flip(path,axis=0)
- return path
- if __name__ == '__main__':
- Astar = Weighted_A_star(1)
- Astar.run()
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