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- # this is the three dimensional bidirectional A* algo
- # !/usr/bin/env python3
- # -*- coding: utf-8 -*-
- """
- @author: yue qi
- """
- import numpy as np
- import matplotlib.pyplot as plt
- from collections import defaultdict
- import os
- import sys
- sys.path.append(os.path.dirname(os.path.abspath(__file__)) + "/../../Search-based Planning/")
- from Search_3D.env3D import env
- from Search_3D.utils3D import getDist, getRay, g_Space, Heuristic, getNearest, isCollide, cost, children, heuristic_fun
- from Search_3D.plot_util3D import visualization
- import queue
- class Weighted_A_star(object):
- def __init__(self,resolution=0.5):
- self.Alldirec = {(1, 0, 0): 1, (0, 1, 0): 1, (0, 0, 1): 1, \
- (-1, 0, 0): 1, (0, -1, 0): 1, (0, 0, -1): 1, \
- (1, 1, 0): np.sqrt(2), (1, 0, 1): np.sqrt(2), (0, 1, 1): np.sqrt(2), \
- (-1, -1, 0): np.sqrt(2), (-1, 0, -1): np.sqrt(2), (0, -1, -1): np.sqrt(2), \
- (1, -1, 0): np.sqrt(2), (-1, 1, 0): np.sqrt(2), (1, 0, -1): np.sqrt(2), \
- (-1, 0, 1): np.sqrt(2), (0, 1, -1): np.sqrt(2), (0, -1, 1): np.sqrt(2), \
- (1, 1, 1): np.sqrt(3), (-1, -1, -1) : np.sqrt(3), \
- (1, -1, -1): np.sqrt(3), (-1, 1, -1): np.sqrt(3), (-1, -1, 1): np.sqrt(3), \
- (1, 1, -1): np.sqrt(3), (1, -1, 1): np.sqrt(3), (-1, 1, 1): np.sqrt(3)}
- self.env = env(resolution = resolution)
- self.start, self.goal = tuple(self.env.start), tuple(self.env.goal)
- self.g = {self.start:0,self.goal:0}
- self.OPEN1 = queue.QueuePrior() # store [point,priority]
- self.OPEN2 = queue.QueuePrior()
- self.Parent1, self.Parent2 = {}, {}
- self.CLOSED1, self.CLOSED2 = set(), set()
- self.V = []
- self.done = False
- self.Path = []
- def run(self):
- x0, xt = self.start, self.goal
- self.OPEN1.put(x0, self.g[x0] + heuristic_fun(self,x0,xt)) # item, priority = g + h
- self.OPEN2.put(xt, self.g[xt] + heuristic_fun(self,xt,x0)) # item, priority = g + h
- self.ind = 0
- while not self.CLOSED1.intersection(self.CLOSED2): # while xt not reached and open is not empty
- xi1, xi2 = self.OPEN1.get(), self.OPEN2.get()
- self.CLOSED1.add(xi1) # add the point in CLOSED set
- self.CLOSED2.add(xi2)
- self.V.append(xi1)
- self.V.append(xi2)
- # visualization(self)
- allchild1, allchild2 = children(self,xi1), children(self,xi2)
- self.evaluation(allchild1,xi1,conf=1)
- self.evaluation(allchild2,xi2,conf=2)
- if self.ind % 100 == 0: print('iteration number = '+ str(self.ind))
- self.ind += 1
- self.common = self.CLOSED1.intersection(self.CLOSED2)
- self.done = True
- self.Path = self.path()
- visualization(self)
- plt.show()
- def evaluation(self, allchild, xi, conf):
- for xj in allchild:
- if conf == 1:
- if xj not in self.CLOSED1:
- if xj not in self.g:
- self.g[xj] = np.inf
- else:
- pass
- gi = self.g[xi]
- a = gi + cost(self,xi,xj)
- if a < self.g[xj]:
- self.g[xj] = a
- self.Parent1[xj] = xi
- if (a, xj) in self.OPEN1.enumerate():
- self.OPEN1.put(xj, a+1*heuristic_fun(self,xj,self.goal))
- else:
- self.OPEN1.put(xj, a+1*heuristic_fun(self,xj,self.goal))
- if conf == 2:
- if xj not in self.CLOSED2:
- if xj not in self.g:
- self.g[xj] = np.inf
- else:
- pass
- gi = self.g[xi]
- a = gi + cost(self,xi,xj)
- if a < self.g[xj]:
- self.g[xj] = a
- self.Parent2[xj] = xi
- if (a, xj) in self.OPEN2.enumerate():
- self.OPEN2.put(xj, a+1*heuristic_fun(self,xj,self.start))
- else:
- self.OPEN2.put(xj, a+1*heuristic_fun(self,xj,self.start))
-
- def path(self):
- # TODO: fix path
- path = []
- goal = self.goal
- start = self.start
- x = list(self.common)[0]
- while x != start:
- path.append([x,self.Parent1[x]])
- x = self.Parent1[x]
- x = list(self.common)[0]
- while x != goal:
- path.append([x,self.Parent2[x]])
- x = self.Parent2[x]
- path = np.flip(path,axis=0)
- return path
- if __name__ == '__main__':
- Astar = Weighted_A_star(0.5)
- Astar.run()
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